Unlike Matrix's bullet-time, though, developers didn't replicate rewind in many titles since it was a memory-hungry feature. ![]() By keeping a button held, time would start moving backward, "rewinding" like an old tape, allowing you to undo a wrong move. Mesen is a high-accuracy NES and Famicom emulator and NSF player for Windows and Linux. Because it’s such a vast, complex piece of open-source software, Retroarch can be a bit unstable. Rewindįirst introduced by Prince of Persia: The Sands of Time, rewind felt as revolutionary for gaming as Matrix's bullet-time was for movies. Basic setup First up, download and install the latest version of Retroarch. Press it again to return to normal speed. Unbind E from Slow-Motion (Hold) and assign it to Slow-Motion (Toggle) instead.Īfter that tweak, you'll only have to press the E key (or any other key you assigned to the feature) once to toggle slow motion on. From there, go to Settings > Input > Hotkeys. There are currently two options in RetroArch for the N64, Parallel 64 and. If you feel like an octopus holding E while also gaming, visit RetroArch's main menu. For a long time the Nestopia and FCEUMM cores were the 2 best by far but then. To use it, hold E on your keyboard, and the game's action will slow down enough to feel like bullet time. However, if frame rates suffer enabling it could help that but introduce slight input lag. On all my devices I disable Threaded Video. ![]() Run-ahead frames only on lighter-resource cores. Frame delays, sometimes its best to leave them alone if the core is struggling. It's extra helpful on classic platformers and shooters, where precision is vital. Always leave GPU Sync frames at 0 unless you want lag. By reducing an emulated game's frame rate, RetroArch offers the equivalent of slow motion.
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